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At City Game, we provide you with games and tours that allow you to explore cities of your own choice in a fun, unique, and engaging experience worldwide!
At City Game, we provide you with games and tours that allow you to explore cities of your own choice in a fun, unique, and engaging experience worldwide!

The case starts on the Korenmarkt in Trier and moves out from there into the old town. The route crosses the Hauptmarkt, passes the Liebfrauenkirche beside the cathedral, and reaches the Porta Nigra at the northern end of the centre. This is a self-guided murder mystery game played on foot, with Trier as the setting.The centre of Trier is walkable and mostly level, so the game suits families with children, groups of friends, couples and colleagues alike, and playing alone works too. One team is up to four people sharing a single phone; larger groups split into several teams and play alongside each other. There is no guide with you and no fixed departure, so you decide when to move on and when to stand still on a busy market square.How to playFour steps, and the case is open.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. You work through coded messages, photo tasks and statements from digital characters whose accounts do not line up. Some of the evidence turns up in the lanes around the Frankenturm, some at the Thermen am Viehmarkt, and a little near the Karl Marx House. Each solved puzzle removes a name from the list of suspects.If two or more teams play at once it becomes a race, which is why the game works as a teambuilding activity as well as an afternoon out. Stop for a break whenever you want and pick the trail up again afterwards. The last answers are found back in the streets of Trier.

The case starts on Domkyrkplan in Gothenburg, beside Göteborgs domkyrka, and moves out from there across the canal district. The route takes in Kungsportsplatsen, cuts through Brunnsparken and continues toward Gustaf Adolfs torg. Played as an outdoor escape game, the puzzles are tied to what stands on each of those spots.The old centre of Gothenburg sits inside its canals, which keeps the whole route flat and walkable, with the bridges as natural places to regroup. A team is two to five players on one shared phone, and each of them plays a character with a role in the mission, so the group has to talk rather than crowd one screen. Larger groups play as several teams, one phone each. No guide, no fixed departure, and the pace is yours.How to playThe game is run entirely from a phone, so getting started takes only a few minutes.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you like.Magnus disappeared with the stolen formulas, and what he left behind is spread over this quarter in codes, riddles and photo tasks. Your team divides them by character as the trail runs past Christinae kyrka and into the yard at Kronhuset, where the older brickwork carries more than one useful detail. Several answers make sense only once two players read their own instructions aloud.More than one team on the route at the same time makes it a competition, and that is the version companies tend to book for team building. There is no time limit, so stopping for a long fika and continuing afterwards costs nothing. The final clues bring the team back into the middle of Gothenburg.

Play starts at the Mairie de Bergerac and moves within a couple of minutes into the old town, where Place de la Mirpe and the statue of Cyrano de Bergerac mark the first stops. From there the route threads towards the Cloître des Récollets and the streets running down to the Dordogne. It is a self-guided walking tour built around a murder investigation.Bergerac keeps everything close together, so the walking is gentle and the pauses between clues are short. That makes it easy for families with children, and just as usable for groups of friends, couples, colleagues or a single player. One ticket covers a team of up to four sharing one phone, and a bigger party buys further tickets and plays as separate teams. You will not be following a guide, and no start time is fixed for you.How to playGetting from a booking to the first clue in Bergerac takes four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case you are handed. Codes have to be cracked, photographs taken on the spot, and the statements of digital characters checked against each other for the detail that does not fit. The Protestant Temple of Bergerac and the ground around the Monument aux Morts each give up a piece of the picture.Put two or more teams on the same case and it becomes a straight competition, which is what makes it a practical teambuilding exercise. Stop for something to eat, come back to the trail an hour later, and settle the case in the streets of Bergerac when you are ready.

Innsbruck starts you at the Annasäule, the column standing in the middle of the shopping street, with the mountains closing off the view at either end. From there the route heads north to the Golden Roof, on to Dom St. Jakob and around the Hofburg, then back down towards the Triumphpforte. It is a self-guided walking tour with a murder to solve rather than a commentary to follow.The old town is small and the going is flat, so the walking asks little of anyone and families with younger children manage it comfortably. One phone serves a team of up to four, and a large group divides into teams that head out together. It works for couples, for colleagues on an away day and for a single player with an afternoon free. No guide is involved and no starting hour is fixed.How to playFour things to do before the Innsbruck case is open.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case you inherit. Statements from digital characters, coded fragments and photo tasks build the file as you go, and both the Court Church and the Ferdinandeum turn up in it. Every puzzle you solve removes another name from the list of suspects.Send out several teams and Innsbruck becomes a contest between them, which is the reason this doubles as a teambuilding exercise. You can stop when you like, take a break in a courtyard and finish the case later the same day in Innsbruck.

The Stuttgart game starts at the Jubiläumssäule in the middle of Schlossplatz, with the Neues Schloss on one side. The trail crosses the square, goes past the Old Castle and continues towards the Stuttgart Opera. It is a self-guided murder mystery game, played on foot, and the centre of Stuttgart is where it plays out.Families with children, groups of friends, couples and colleagues all play this, and one person alone can do it too. Four players to a team, one phone between them; larger groups buy extra tickets and split into teams. The central squares of Stuttgart are flat, pedestrianised and close together, so the walking asks little and the puzzles ask more. There is no guide and no set start time.How to playFour steps come first, and then the case in Stuttgart is open.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes turn up, photo tasks have to be set up, and digital characters give accounts that do not fit together. Part of the trail runs past the Staatsgalerie Stuttgart, and with every puzzle solved another suspect drops away.Two or more teams playing at once makes it a race, which is why it also serves as a teambuilding activity for a department. Stop for a break, continue when you like, and close the case in Stuttgart at your own pace.

The trail starts on the Münstermarkt in Freiburg, the square that wraps around the Freiburg Minster, and leads out from there into the lanes of the old town. Walking it you come past the Augustiner Museum, cross towards the Schwabentor and follow the narrow water channels set into the kerbs. It is a self-guided murder mystery game in which the old centre becomes the scene of the crime.The centre of Freiburg is compact and mostly flat, which makes it an easy outing for families with children, groups of friends, couples and colleagues, and playing alone is perfectly possible too. A team is up to four people sharing one phone; bigger groups divide into several teams and swap notes when their paths cross. Nobody is walking ahead of you as a guide, and there is no hour at which you have to be anywhere.How to playSetting off in Freiburg takes a couple of minutes.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. The evidence arrives piece by piece: a coded message to unpick near Martin's Gate, a photo task in front of the Haus zum Walfisch, statements from digital characters whose accounts do not line up. Working up towards the Colombischlössle, each puzzle you solve takes another name off the list of suspects.With more than one team on the streets the whole thing turns into a contest, which is why it also serves as a teambuilding activity. You can break off for lunch, start again where you left it, and finish the case in Freiburg at whatever hour suits you.

Grabbeplatz in Dusseldorf is the meeting point, with the Kunstsammlung Nordrhein-Westfalen on one side of the square. From there the trail slips into the Altstadt and comes back out at the Ratinger Tor, the old gate on the northern side. It is a detective game you guide yourself, and the streets of Dusseldorf are where it is played.The centre of Dusseldorf is flat and closely packed, which keeps the walking short between clues and makes the game workable for families with children, groups of friends, couples and colleagues. Solo play is possible as well. Teams are up to four people sharing a phone, and a larger party breaks into several teams. There is no guide and no fixed start, which helps in an Altstadt that gets crowded once the evening comes.How to playStarting in Dusseldorf takes four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case. Clues come as codes to decipher, photographs to take at particular corners, and testimony from digital characters that rarely holds up under comparison. The Hofgarten and the Deutsche Oper am Rhein both lie on the route, and every puzzle you finish rules another suspect out.Two or more teams playing together turns it into a race, which is the reason it doubles as a teambuilding activity. Take a break, resume at your leisure, and wrap up the case somewhere in Dusseldorf before the evening.

Your first instructions arrive on the Plaza de la Catedral, in the shadow of the Catedral de Cádiz. The trail then runs into the lanes behind it, up to the Torre Tavira and across the Plaza de San Juan de Dios. It is a self-guided murder mystery game rather than a tour, and the old town of Cádiz is where the whole thing plays out.Cádiz sits on a narrow spit of land, so the centre is small, flat and hard to get lost in, which suits families with young children and mixed-age groups. A team is up to four people around one phone; if there are more of you, take a ticket per team and let them work in parallel. A single player can run the case alone. There is no guide, no meeting point and no start time you have to make.How to playThe case opens after four short steps:Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes need to be cracked, photo tasks completed on the spot, and the accounts of several digital characters compared line by line. Near the Gran Teatro Falla one of them contradicts himself, and the way out towards the Puerta de Tierra is where the remaining names get crossed off.Send out more than one team and the case becomes a competition, which is what makes it usable for teambuilding as well as for a family afternoon. Break off whenever you want, come back to it later, and finish the investigation in the streets of Cádiz.

The starting point in Aalborg is Toldbod Plads, a short walk from the water, and the route leads from there into the older streets behind it. You pass Aalborghus Castle with its timbered front, come by the Aalborg Historical Museum and end up in the lanes around the Church of Our Lady. It is a self-guided walking tour built around a murder investigation.Central Aalborg is flat and quickly covered on foot, which suits families with children, groups of friends, couples and colleagues, and there is nothing to stop one person playing alone. A team is at most four people looking at the same phone, and a larger group simply forms more teams. No guide accompanies you and no starting time is fixed for you.How to playGetting under way in Aalborg is a matter of four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case. Clues come as codes to break, photographs to take and interviews with digital characters whose versions of the evening differ. Near the Statue of Aalborg and back along the streets by the castle, each thing you work out narrows the field of suspects.More than one team on the route makes a competition of it, which is why it also works as a teambuilding exercise. Break for lunch if you want, take the trail up again, and settle the case in Aalborg at your own moment.

Place Kléber is where the case is handed over, in the middle of Strasbourg. From the square the route moves towards the Cathédrale Notre-Dame, then follows the water into Petite France. It is a murder mystery walking tour, played at your own speed and without anyone leading the way.The centre of Strasbourg sits on an island and is flat throughout, so the walking is easy for families with children, groups of friends, couples and colleagues, and one person can play it as well as four can. A team is up to four people sharing a single phone, and bigger groups take additional tickets and go out separately. There is no guide and no set departure, which helps in the narrow streets near the cathedral where the crowds gather.How to playFour steps and the Strasbourg game is running:Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. You decode messages, complete photo tasks and weigh up the statements of digital characters who each remember the night differently. The Ponts Couverts and the Palais Rohan both appear on the trail, and each solved puzzle cuts the suspect list down again.Put two or more teams on the same route and it becomes a race, which is why this also works as a teambuilding activity. Break off for lunch, resume in the afternoon, and let the case close somewhere in Strasbourg.

Leopold Park is where the trail begins in Ostend, a few streets back from the sea. It runs past the Church of Saint Peter and Saint Paul, out to the Mercator lying in the marina, and along to the Kursaal on the front. This is a self-guided detective game, played on foot and solved as you go.Ostend is flat and the walking between markers is short, which makes it manageable for families with children, groups of friends, couples and colleagues, and it can be done alone. A team is four people at most, sharing one phone, while bigger groups buy extra tickets and go out as separate teams. The wind off the sea is part of the day here, so teams often duck into a side street to compare notes. No guide comes with you, and you start when you want to.How to playFour steps and the file is open.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Coded messages, photo tasks and digital characters with conflicting statements make up the work of it. Around Mu.ZEE and the James Ensor House the details begin to line up, and the list of suspects gets shorter.Several teams playing at the same time turns Ostend into a race, which is why the game holds up as teambuilding as well as an afternoon out. Pause for chips on the promenade, come back to the case, and close it in Ostend.

In Liège the case opens at the town hall on the place du Marché and heads through the centre from there. You take in Place Saint-Lambert, the Marché de la Batte and the steps of the Montagne de Bueren, with Saint-Paul Cathedral a little further on. The whole thing is a self-guided walking tour built around a murder investigation.Liège is not entirely flat and the Montagne de Bueren is there if you want it, but the route itself stays manageable for families with children, friends, couples and colleagues, and works the same way for one player alone. A team is up to four people on a single phone, and larger groups split into as many teams as they like. Nobody is leading you and nothing starts at a fixed hour.How to playThere is a little to arrange first, none of it complicated.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case in hand. Codes turn up in unexpected places, the app sets photo tasks, and digital characters give statements that do not survive comparison. Between the Opéra Royal de Wallonie and the streets around Saint-Denis, the answers you get right push the investigation forward.Several teams in the streets at once makes Liège a race, and that is what turns an afternoon out into a teambuilding activity. Stop when you feel like it, start again later, and close the case somewhere in Liège.

This one opens on the Marktplatz in Schwerin, under the west front of Schwerin Cathedral. The trail then runs north to the Pfaffenteich and the Schelfkirche before turning back towards the water and Schwerin Castle on its island. It is a detective game played on foot, with the town between the lakes as the setting.Schwerin can be crossed in half an hour and the ground along the water is easy, which makes it workable for families with children, friends, couples and colleagues, and for a single player too. Up to four people make a team and share one phone, so a larger group is divided into teams beforehand. There is no guide and no departure time, which means a slow lap past the theatre costs you nothing.How to playThere is nothing to pick up in advance, and the game opens on your phone.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. There are codes to break, photographs to take at particular points and digital characters whose versions of events do not match. Near the Paulskirche and the Mecklenburg State Theatre the evidence starts pointing one way, and each puzzle you solve rules out another suspect.Two teams playing at the same time turns it into a race, which makes it a reasonable teambuilding option next to being a day out. Stop for coffee, carry on later, and finish the case somewhere between the castle and the streets of Schwerin.

The trail starts on the Grote Kerkplein in Zwolle, at the foot of the Academiehuis Grote Kerk, and leads out into the ring of streets inside the old moat. From there it takes you past Museum de Fundatie and on to the Sassenpoort, the medieval gate on the southern edge of the centre. It is a self-guided murder mystery game, played on foot, with the streets of Zwolle standing in for the crime scene.The centre of Zwolle is compact and flat and the distances between stops stay short, which makes this an easy outing for families with children, groups of friends, couples and colleagues. It also works on your own. A team is up to four people sharing one phone; larger groups split into several teams and play alongside each other. Nobody is waiting on a guide and there is no fixed departure time, so you can linger at the water or move straight on.How to playFour steps stand between you and the first clue in Zwolle.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. You gather evidence as you walk: coded messages to unpick, photo tasks at points along the route, and statements from digital characters whose accounts do not line up. The trail crosses the green of Park de Wezenlanden before turning back towards the Sassenpoort, and each puzzle solved cuts the list of suspects a little further.When several teams set out at once the investigation becomes a race, which is what makes it a practical teambuilding activity as well as a day out. You can break for lunch, pick up where you left off, and close the case in Zwolle at whatever hour suits you.

Friedensplatz in Darmstadt is where the case is handed over, with the Hessisches Landesmuseum standing on the far side of the square. From there the route runs on foot through the streets of the city centre, doubling back on itself more than once. It is a detective game in which Darmstadt itself is the playing field and the walking is part of the puzzle.Anyone can take it on: families with children, groups of friends, couples, colleagues from the office, or a single player working through it alone. Each ticket covers one team of no more than four, all sharing one phone, and a larger group simply buys more tickets and goes out in parallel. Because there is no guide and no fixed start time, you can take the wide central streets of Darmstadt slowly and stop wherever the discussion needs more room.How to playFour short steps come before the walking in Darmstadt.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Progress comes from cracking codes, setting up photo tasks and picking apart what digital characters tell you about the night in question. Near the Schlossmuseum one of those accounts falls apart, and each further puzzle narrows the field of suspects.Play with more than one team and it becomes a race between them, which is why groups use it as a teambuilding exercise as well as an afternoon out. Nothing is timed, so you can break, eat, return, and bring the case to a close back in the middle of Darmstadt.

The Markt in Leipzig is the starting point, and from the square the route moves outward towards the ring around the old centre. It passes the Oper Leipzig and the Gewandhaus, which stand facing one another, before heading back in. This is a self-guided murder mystery game in which Leipzig supplies the streets and the game supplies the case.The centre is flat and easy to cross on foot, though this route reaches beyond it, so allow for a few longer stretches. Families with children, friends, couples and colleagues all get through it, and a single player manages just as well. A team is a maximum of four people sharing one phone; bigger groups split up into more teams. No guide walks with you and no start time is fixed, so the day is yours to arrange.How to playFour steps come before the first clue in Leipzig.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. You decode messages, take photographs where the app asks for them, and listen to digital characters whose statements pull in different directions. The Grassi Museum of Ethnology and the Leipzig University Library both appear on the trail, and every solved puzzle removes another suspect.With several teams playing at once it becomes a race, which is why it serves as a teambuilding activity as well as an afternoon out. Stop for a coffee, continue when you want, and close the case in Leipzig at the end of it.

Stortorget sits at the top of the hill in Karlskrona, and that is where the case starts, between Fredrikskyrkan and the Church of the Holy Trinity. The route drops down towards Amiralitetskyrkan and the harbour quarter, passing Hoglands Park on the way. It is a self-guided murder mystery game across a town built around its naval yard.Karlskrona is spread over several islands and the walk back up to Stortorget is a real climb, so factor that in before you set out. Teams are up to four people sharing one phone; larger parties break into separate teams and compare notes at the end, and playing solo is perfectly possible. No guide comes along and no starting time is set.How to playFour steps stand between booking and the first clue.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeBalthasar has been murdered, and that is the case you take on. Codes need cracking, photo tasks need setting up, and digital characters give statements that do not survive comparison with each other. Near the Naval Museum and Bastion Aurora the evidence starts pointing one way. The harbour end of the route is where the timings stop adding up.Several teams playing at once turns the walk into a race, which is what makes it a workable teambuilding activity. Break off, eat something, come back to the same point, and finish the case in Karlskrona whenever you like.

Haarlem has its first clue waiting on the Grote Markt, in the shadow of St Bavo. From the square the route works its way through the old centre to Teylers Museum and back past the Bakenesserkerk. It is a murder mystery walking tour that you run yourself, with no guide setting the pace.Anyone can play: families with children, groups of friends, couples, colleagues on an away day, or a single player working alone. Each team is up to four people sharing one phone, and bigger groups divide up, which also makes the narrow lanes around the Grote Markt easier to handle. Haarlem is compact enough that teams keep bumping into each other, and there is no set start time to catch.How to playThe setup is short.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case in front of you. Codes need breaking, photographs need taking and digital characters need pinning down on details they would rather leave vague. Evidence turns up near the Frans Hals Museum, in the quiet of the Hofje van Bakenes and around the Waalse Kerk, and each answer cuts the suspect list further.Two or more teams turn Haarlem into a race to the solution, which is what makes this usable for teambuilding as well as a weekend outing. Break off for coffee, come back to it later, and close the case in Haarlem when you are ready.

In Girona the first clue waits at the Monument als Defensors on Plaça de la Independència. From there the route crosses the Pont de les Peixateries Velles, climbs through the old quarter to Girona Cathedral and passes the Basílica de Sant Feliu on the way back down. It is a self-guided murder mystery game, walked at whatever pace you keep.There are stairs in Girona and the climb to the cathedral is the steepest part of it, so allow a slower pace with small children or anyone who prefers flat ground. A team is up to four players sharing one phone, and a larger group divides into teams that play in parallel. It suits families, friends, couples and work groups equally, and there is nothing awkward about playing on your own. No guide is provided, and you start when it suits you.How to playBefore the trail through Girona opens, four things need doing.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Coded notes, photo tasks and the shifting statements of digital characters make up the evidence, and it is not all consistent. The Banys Àrabs and the walkway along the Muralles de Girona both come into play once the suspects narrow.With two or more teams the whole thing becomes a race across the old town, which is what makes it a workable teambuilding outing. Stop for a break by the river, come back when you are ready, and settle the case in Girona.

The investigation begins at Gothenburg City Hall on Gustaf Adolfs Torg and moves out through the canal district. On foot you reach Kronhuset, pass Gothenburg Cathedral and Brunnsparken, and end up near Feskekôrka on the water. Played as a murder mystery walking tour, it puts the centre of Gothenburg to work as a crime scene.Distances are modest here and the ground is level, so the route suits families, friends and colleagues, and it works on your own as well. A team is up to four people on one phone; larger groups form extra teams and start separately. There is no guide and no scheduled departure, so you can set off in the morning or leave it until after lunch.How to playThe setup takes four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case in hand. You break codes, take photographs where the app asks for them, and question digital characters whose statements rarely agree. Around Kungsparken and the streets leading back into the centre the list of suspects gets shorter.Send out several teams and it becomes a competition, which is what makes the game usable as teambuilding rather than just an outing. Stop when you want, resume later, and settle the case in Gothenburg on your own schedule. The centre is easy to leave and come back to, so an interrupted case costs nothing.

The Plaza Mayor of Gijón, a block from the harbour, is where the case starts. The route runs through the old quarter past the Palacio de Revillagigedo and the church of San Pedro, over the Roman baths at Campo Valdés and out onto the Cerro de Santa Catalina above the sea. It is a self-guided murder mystery game, played at whatever speed you walk.The old quarter of Gijón is compact, with one climb onto the Cerro de Santa Catalina and a view over the water at the top of it. Families with children, friends, couples and colleagues all play in teams of up to four sharing one phone, and groups larger than that split into several teams. Solo players manage fine. Nobody is waiting to guide you, and there is no fixed start time.How to playThe start in Gijón is four steps away.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. You crack codes, complete photo tasks and listen to digital characters whose accounts of the night differ. Around the Roman baths at Campo Valdés the details stop fitting together, and each puzzle you solve removes another name from the list.When several teams are out at once the scores make it a competition, which is what turns an afternoon into a teambuilding session. Break for something to eat, take the trail up again, and close the case in Gijón.

You begin at the city hall on Stationsplein and walk into old Delft within a few minutes. The trail runs along the canals to the Oude Kerk, crosses over to the Nieuwe Kerk and takes in Museum Prinsenhof Delft on the way. Played as a self-guided murder mystery game, it turns the quietest streets of Delft into working ground.The game suits families with children, groups of friends, couples and colleagues, and a lone player is at no disadvantage. Teams are one to four people on a single phone; larger groups take several tickets and walk separately. The centre of Delft is compact, flat and crossed by narrow bridges, so teams move slowly and run into each other often, which is half the point. No guide leads the way, and no start time is fixed.How to playDelft is ready when you are, and the setup is four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes have to be worked out, photographs taken at particular spots, and digital characters questioned about where they were. One of them claims to have spent the hour near the Oostpoort; another was reportedly seen on the Beestenmarkt, and a third points you towards the Vermeer Centrum Delft. Not all three can be right.With two or more teams playing, the route becomes a competition, which is why it also serves as a teambuilding outing. Break off for lunch on a terrace, then pick the trail up again. The last answer is somewhere in Delft, waiting for whoever gets there first.

The case starts at the Heiliggeistkirche in Heidelberg, on the long market square in the middle of the old town. From there the route leads to the Kornmarkt and out onto the Alte Brücke, then back into the lanes on the other side. It is a self-guided detective game, and the old town of Heidelberg is where it happens.Heidelberg's centre is long and narrow and mostly level, but the route does take you uphill at one point, so expect a climb. Groups of friends, families with children, couples and colleagues all handle it, and single players are welcome. Teams run to four people at most, on one phone, while larger groups split into more teams. No guide, no fixed start time: you decide when to set off and when to stand still.How to playFour steps come first, then the case in Heidelberg is yours.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the matter at hand. Clues arrive as codes to crack, photo tasks at particular spots, and statements from digital characters that do not quite agree. The climb up to Schloss Heidelberg is part of the route, and with each solved task the number of possible culprits falls.Several teams playing at the same time makes a race of it, which is what makes it work for teambuilding as well as for a free afternoon. Take a break, come back to it, and finish the case in Heidelberg when you are ready.

Secrets of Aalborg begins at Budolfi Kirke and turns the old centre into a self-guided walking tour. The route crosses Gammeltorv and takes in Jens Bangs Stenhus a short walk away. At each of those stops the game gives you something to read about the building in front of you.It suits couples, families, groups of friends and colleagues, and is easy enough to play alone. One ticket covers a team of one to four sharing a single phone, and a larger party buys extra tickets and splits into teams. There is no guide and no fixed start time, so you choose your own moment to walk through Aalborg.How to playOnce you reach the church the game runs from your own phone.Book the Exploration GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeBetween the points come puzzles, riddles and photo tasks that choose the next part of the route. Some ask for a careful look at a carved façade, others for a photograph taken from the right angle. Aalborg Kloster is one of the places the route brings you to, and the game explains what you have found.Two or more teams out at the same time makes it a contest, and the scores land on a shared leaderboard, which is why it turns up as a team-building activity. Break for coffee and continue later at your own speed. By the end the middle of Aalborg will feel familiar.

Evening settles over Galway in a shimmer of golden lights and distant music. Laughter spills from pubs, fiddles sing through the air, and stories seem to drift between the cobbled streets. Beside you appears a soft, flickering presence. Síofra, one of the fairy folk, drawn from the hills by the city’s magic, now finds herself lost between worlds. Her Claddagh ring, a delicate symbol of heart, hands, and crown, has vanished, and with it, her path home. Together, you wander through a city alive with spirit. Street performers play as if guided by unseen hands, shop windows glow with warmth, and every corner feels touched by something just beyond sight. Síofra’s voice is light but laced with worry, as she follows the invisible threads of story and tradition that run through Galway. The ring is not just lost, it is waiting, hidden where the city’s soul shines brightest. When at last it is found, resting where friendship and love seem to gather, her joy feels like a spark in the night. The magic returns, gentle and certain. And as Síofra fades back toward her world, Galway remains, humming with stories you now see a little more clearly. The truth is out there, just hidden beneath cobblestones and whispers. What is the Secrets of Galway Exploration Game? Secrets of Galway Exploration Game is a self-guided, GPS-based city game that always unfolds in Galway's historic center. It's a fun, interactive way to explore the city by solving puzzles, cracking riddles, and completing photo challenges. Along the way, players learn about Galway's history, culture, and unique facts that deepen their connection to the place. The game is ideal for visitors and locals alike, and it suits both solo players and groups. What is unique about the game? Uniquely, this City Game Galway invites you to discover hidden spots while blending sightseeing with play. Highlights include the Browne Doorway in Eyre Square, Lynch's Castle Corner on Shop Street, the Spanish Arch along the Quays, the Colourful Long Walk by the harbour, and St Nicholas' Collegiate Church with its medieval charm. Whether you are exploring solo for personal excitement or with a group for a shared experience, you will solve a variety of challenges including fun puzzles, tricky questions, riddles, and photo tasks to score as many points as possible, gain extra clues, and ultimately solve the final puzzle. You can pause the game at any time and continue later. There is a leaderboard to compete for a top spot and the game can be played competitively for team-building.

Kerkplein in Arnhem sits at the foot of the Eusebius, and that is where the case begins. The route leads from the church to the Duivelshuis, down to the Sabelspoort and out to the John Frostbrug. It is a self-guided murder mystery game covering the centre of Arnhem on foot.The game is aimed at families with children, groups of friends, couples and colleagues, though a single player will get through it as well. Teams are limited to four people sharing one phone, and larger groups split up and race each other. Arnhem drops from the church down towards the water, so there is a climb back up, and with no guide and no fixed start time you can take it at whatever speed the group wants.How to playYou can arrange all of this in advance.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Coded notes, photo tasks and digital characters with inconsistent alibis make up the investigation, and the answers are out in the open if you look properly. Some of the trail runs across the Korenmarkt and around the Walburgiskerk, and each solved puzzle takes another suspect off the board.Playing with several teams at once turns it into a competition, which is why it holds up as a teambuilding activity. You can stop for a break and continue afterwards, closing the case somewhere in Arnhem.

Katowice hums with the iron pulse of industry, but beneath its steel and soot, deeper truths wait in silence. One voice rises to meet you: Wojciech Korfanty, leader, freedom-fighter, and guardian of Silesia’s memory. His symbol, the Wings of Liberty, has vanished. Without them, a piece of the region’s spirit flickers, and the echoes of resistance risk fading into dust.Through streets once shaken by uprisings, monuments carved in courage, and corners where history still breathes, Korfanty will guide you. Each step uncovers a hidden fragment of struggle and pride. This isn’t just a search for a missing monument, it’s a journey to restore the soul of a people, and prove that liberty, once earned, never truly disappears.You came to explore. You stayed to save the story.What is the Secrets of Katowice Exploration Game?The Secrets of Katowice City Game is a self-guided, GPS-based adventure set in the historic heart of the city. It’s a fun and interactive way to explore Katowice while solving puzzles, cracking riddles, and completing creative photo challenges. As you move through the streets, you’ll uncover fascinating stories about the city’s history, culture, and hidden gems. Well suited to visitors and locals alike, the game is ideal for solo adventurers, couples, families, or groups of friends looking for an exciting city experience.What Makes This Game Unique?The Secrets of Katowice Exploration Game combines sightseeing with interactive storytelling. As you walk through the city, you’ll discover both well-known landmarks and hidden corners that most visitors miss. Highlights include the futuristic Spodek Arena, the elegant St. Mary’s Church, the inspiring Jerzy Ziętek Monument, the lively Mariacka Street, and the thought-provoking Silesian Theatre. Each location offers a glimpse into the spirit of Silesia, blending art, resilience, and cultural pride.Play solo to enjoy a personal journey of discovery or team up with friends for a shared experience. You’ll solve puzzles, decode riddles, and complete creative photo missions to earn points and unlock clues leading to the final challenge. You can pause the game anytime, take a break, and resume later at your own pace. Compete for a spot on the leaderboard or turn your adventure into a friendly competition for groups and team-building events.Discover Katowice in a new way with this City Game adventure that turns exploration into an interactive story of courage and freedom.

The case opens at the Gamla Rådhuset on Stortorget, the old square at the heart of Ystad. From there the route runs past Sankta Maria kyrka, the brick walls of Greyfriars Abbey and Ystads Teater, threading through the lanes in between. This is a detective game played at walking pace through the old town.Ystad is small, flat and quick to cross, which makes the game straightforward for families, couples and groups of colleagues, and it works on your own as well. Up to four people share one phone as a single team; larger groups play as several teams and settle it between them afterwards. No guide is involved and no start time is set. The distances are short enough that a pause on the square costs you nothing.How to playIt takes four steps to get going.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is what you are there to solve. Codes need breaking, photo tasks need completing, and digital characters give statements that quietly contradict each other. Around Per Helsas Gård and the courtyards nearby the account you were first given stops holding together.Run several teams and it becomes a race between them, which is the part that makes it work as teambuilding. Break for coffee, resume where you left off, and finish the case in the streets of Ystad. The town stays walkable in every season, which helps when the wind comes off the sea.

The trail begins at the Câmara Municipal de Faro, on the square inside the old walled town, and from there it runs through the lanes and out towards the water. On foot you pass Faro Cathedral, go under the Arco da Vila and come out along the quays at Faro Marina. This is a self-guided murder mystery game: no room, no actors, only the streets and the phone in your hand.The old quarter is small and level, so the walking is easy for families with children, groups of friends and colleagues on a day out, and it works just as well on your own. A team is up to four people sharing one phone; larger groups buy extra tickets and split up, which usually means two teams comparing notes near the harbour afterwards. Nobody guides you and nothing starts at a set hour.How to playEverything runs through your phone, in four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Statements from digital characters pile up as you walk, and coded messages and photo tasks let you test them: a cipher near the Arco do Repouso, a picture to line up in front of the Municipal Museum of Faro, an alibi that stops making sense once two accounts are set side by side. Each puzzle you solve takes another name off the list of suspects.With several teams out at the same time it becomes a competition, which is what makes this a workable teambuilding activity as well as an afternoon out. You can stop for a drink and pick the case up again afterwards, and the last answer may as easily be found by the Igreja do Carmo as anywhere else in Faro.

In Lübeck the first scene is the Marienkirchhof, and from that yard the route works its way across the island that carries the old town. It runs down to the Holstentor and the Salzspeicher on the water, then back up through the brick streets towards St Jakobi. This is a detective game played on foot, and the whole of it happens in the old town.Lübeck's centre sits between two arms of the water and is small enough to cross without effort, so the game suits families with children, groups of friends, couples and colleagues equally, and one person alone can play it. Up to four people form a team around a single phone; when the party is bigger it divides into several teams. No guide comes with you, and you set off at whatever hour you choose.How to playBefore you set out in Lübeck there are four short steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case concerns the murder of Balthasar. You crack codes, take photographs at fixed points and question digital characters whose statements rarely agree. Around the Hospital of the Holy Spirit and in the lanes near the Buddenbrookhaus, each answer trims the list of people who could have done it.Two or more teams playing at once turns the morning into a race, which is what makes it usable for teambuilding as well as for an ordinary day out. Stop when you want, take it up again later, and close the file in Lübeck once the last suspect is gone.

The case begins at the Stadshus in Västerås and follows the streets down towards the water. On the way you pass Västerås Domkyrka, the wooden houses of Kyrkbacken and Västerås Castle near the old harbour side. It is a murder mystery walking tour in which the centre of the city doubles as the scene of the crime.Västerås is compact and mostly flat, and the walking is easy enough for families with younger children as well as groups of colleagues. Four people is the maximum for a single team sharing one phone; larger groups run as two or three teams instead, and one person alone can play the whole thing. No guide accompanies you and no start time is fixed.How to playFour steps get you from booking to the opening clue.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeBalthasar's murder sits at the centre of the game. Coded messages have to be unpicked, photo tasks completed, and digital characters questioned until their statements stop matching. Near Västerås Konstmuseum and the streets behind it the evidence starts to converge.Put two or more teams on the same case and it becomes a contest, which is why companies use it for teambuilding. Stop for a break, pick it up again later, and finish the investigation in Västerås whenever it suits you. The centre is small enough that teams regroup in a few minutes.

Bonifatiusplatz in Wiesbaden is the first stop, and the trail moves from there into the centre on foot. It passes the Marktkirche with its brick towers, then bends towards the Kochbrunnen and the fountains around it. This is a murder mystery walking tour in which the streets of Wiesbaden supply the evidence instead of a guide.The route works for families with children, for friends, for couples and for colleagues on a day out, and there is nothing odd about taking it on alone. A team is up to four people with one phone between them, and groups above that number take extra tickets and go out as separate teams. There is no guide and no fixed departure, which helps in Wiesbaden, where the pedestrian streets fill up on a Saturday and you may want to wait a moment before crossing.How to playBefore the first clue in Wiesbaden, four things need doing.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Coded messages have to be read, photo tasks completed on the spot, and the statements of digital characters compared until the gaps show. Between the Hessisches Staatstheater and the Kurhaus one witness account stops holding together, and the Museum Wiesbaden marks another turn in the investigation.Two or more teams playing at once makes it a competition, which is what makes the game usable for teambuilding as well as for a weekend outing. The clock does not push you along: stop for something to eat, resume when it suits, and close the case in Wiesbaden at your own pace.

Paphos starts the case at the Markideio Theatre and sends you down towards the coast, where the Pafos Archaeological Park spreads out behind its fence. The route takes in the floor mosaics of the House of Dionysos and the House of Theseus before continuing to Saranta Kolones Castle. It is a detective game on foot, and the ruins of Paphos are where the case is set.Much of this route runs across open archaeological ground with little shade, so a hat and water are sensible in Paphos in summer. It suits families with children, groups of friends, couples and colleagues, and one person can run the case alone. A team is up to four people sharing one phone; a group bigger than that buys extra tickets and plays as several teams. Nobody guides you, and there is no set departure time.How to playFour steps stand between a booking and your first clue at the theatre.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the matter under investigation. You decode messages, complete photo tasks and test the statements of digital characters against each other. Down at Paphos Castle and along the quay at Paphos Harbour the accounts stop agreeing, and a stop at St Paul's Pillar leaves only a couple of names standing.Several teams on the same case makes the afternoon competitive, which is what makes it a practical teambuilding activity as well as a holiday outing. Break for a meal at the harbour, return to the trail later, and settle the case in Paphos in your own time.

On the Grote Markt in Groningen, under the Martinitoren, the case is handed over and the walking begins. From there the route goes past Het Goudkantoor, over to the Der Aa-kerk and the Fish Market, and along the edge of the Prinsentuin. It is a self-guided murder mystery game rather than anything with a guide attached.Students, families with children, groups of friends, couples and colleagues all play it, and one person alone can handle it fine. A team is four people at most, sharing one phone, so a group of twelve goes out as three. The centre of Groningen is flat and closed to most traffic, which makes for easy going, and there is no fixed start time to organise around.How to playThe practical side is short.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar, and the evidence is scattered: coded messages, photo tasks and digital characters whose statements need checking against each other. Some of it sits near Forum Groningen, some in the streets by the Pelstergasthuis and the Folkingestraat Synagoge. Every puzzle solved narrows the field of suspects.Run several teams at once and it becomes a race to the solution, which is what makes the game a workable teambuilding activity. Break for coffee, pick it back up, and settle the case in the centre of Groningen when the last statement finally makes sense.

The Basilique Saint Nicolas in Nantes is where the trail starts. From there it runs through Place Royale and under the glass roof of the Passage Pommeraye, then east to the moat of the Château des ducs de Bretagne. It is a self-guided murder mystery game played on foot, with the old centre of Nantes as the crime scene.Distances in central Nantes are short and the ground is level, so the game moves quickly and suits families with children as much as a group of colleagues. A team is one to four people around a single phone; bigger groups take extra tickets and split up. You can also play alone. Nobody is guiding you and no start time is set, so a quiet Sunday works as well as a busy Saturday.How to playFour things to arrange, and only the last one happens outdoors.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes have to be cracked, photographs taken where the app asks for them, and statements weighed up from digital characters who contradict one another. One thread leads towards the Cathédrale Saint-Pierre-et-Saint-Paul; another towards Place Graslin and the streets around it. Each answer removes a suspect.Play with several teams and it becomes a race to the solution, which makes it a practical teambuilding activity for a work outing. Break off for lunch, come back, carry on. The case is closed somewhere in Nantes, at whatever hour suits you.

Paulsplatz in Frankfurt is where the trail begins, beside the Paulskirche, and it leads straight into the old town. Within a few minutes you are on the Römerberg, in front of the Frankfurter Römer, with the rest of the route waiting in the lanes behind it. It is a self-guided murder mystery game played on foot through the middle of Frankfurt.The distances here are short and the ground is flat, so families with children, groups of friends, couples and colleagues all manage it comfortably, and solo players are at no disadvantage. Four people to a team is the maximum, sharing one phone between them; anything larger splits into more teams. You get no guide and no set departure, which matters on a square that stays busy all day.How to playThe case in Frankfurt starts after four short steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar sits at the heart of the game. You break codes, take photographs at points the app marks out, and question digital characters whose statements do not fit together. The Alte Nikolaikirche and the Schirn Kunsthalle both come up on the trail, and each puzzle you solve narrows the field of suspects.Put more than one team on the streets and it becomes a race, which makes it a reasonable teambuilding option as well as an outing. Stop for something to eat, take it up again, and close the case in Frankfurt whenever it suits you.

Hauptmarkt in Nuremberg is where the case begins, beside the Schöner Brunnen and in front of the Frauenkirche. From the square the route runs through the old town to St. Sebald and on into the lanes beyond it. It is a self-guided murder mystery game, walked at your own speed through Nuremberg.The old town has some slope to it, so there is a bit of climbing between clues, but nothing demanding: families with children, groups of friends, couples and colleagues all get round it, and playing alone is fine. Teams hold up to four players and one phone, and larger groups form extra teams. There is no guide and no fixed start time, so a crowded Hauptmarkt never holds you up.How to playBefore the first clue in Nuremberg come four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe murder of Balthasar is the case you are handed. Codes need breaking, photographs need taking at marked spots, and digital characters give statements that do not sit well beside each other. The route crosses the Henkersteg, runs down the Weißgerbergasse and passes the Heilig-Geist-Spital, and each puzzle solved cuts the suspect list shorter.More than one team on the case makes it competitive, which is what recommends it for teambuilding as much as for a day with friends. Break when you like, pick the trail back up, and finish the investigation in Nuremberg whenever you are ready.

The case starts on Piazza Yenne in Cagliari, at the foot of the old town, and the route climbs from there towards the Torre dello Sperone. On the way up you pass the Chiesa Collegiata di Sant'Anna and come out by the Torre Campanaria della Cattedrale, high enough to look down on the roofs. It is a self-guided murder mystery game, played in the streets of Cagliari instead of at a table.There is a real climb in this one, so decent shoes help, but the distances are short and the route suits families with children, groups of friends, couples and colleagues; playing on your own is equally possible. One phone serves a team of up to four, and larger groups buy extra tickets and separate at the start, which works well on stepped lanes where a crowd would only bunch up. Nobody leads the way and no time is set.How to playFour steps, and the case is yours.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes have to be deciphered, photo tasks completed and the statements of digital characters checked against each other. Near the MUTSEU Museo del Tesoro a number turns out to matter, in front of the Church of Saint Mary Purissima a witness contradicts himself, and each answer you send narrows the list of suspects.With two or more teams on the trail it becomes a race, which is why it is used for teambuilding as much as for a day out with friends. Take a break in the shade, return to the evidence afterwards, and finish the case back down in Cagliari.

In Maastricht the case begins at the City Hall, and the trail runs from there towards the Vrijthof and the Basilica of Saint Servatius. Further on it drops down to the old walls at the Helpoort, close to the river. This is a self-guided walking tour with a murder to solve along the way.The centre of Maastricht is compact, though the stretch between the Vrijthof and the riverside has a gentle slope in it, and the game suits families with children, groups of friends, couples and colleagues, with solo play equally possible. A team is up to four people sharing one phone, and larger groups form extra teams. You are not following a guide and there is no set hour to begin.How to playGetting going in Maastricht takes four steps.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes need cracking, photographs need taking, and digital characters give statements that do not match each other. Between the Bonnefanten museum and the streets running back from the Helpoort, every puzzle solved cuts the list of suspects down.With more than one team walking, the scores make a competition of it, which turns it into a practical teambuilding activity. Break off for a while, take the trail up again, and finish the case in Maastricht when you decide to.

The exploration game in Timisoara starts at the second hall of the National Theatre and heads out into the squares of the centre. The route passes the Turkish Baths, the Maria Theresa Bastion and Huniade Castle, three reminders of how often this city changed hands. At every stop the game explains what you are standing in front of and why it is still there.The route works for couples, families, groups of friends and colleagues who would rather explore Timisoara at their own pace than follow a guide. One to four people play together on a single phone, and larger groups split into several teams that take the squares in their own order. Solo players can do the full route. There is no set start time, so the game fits whatever else your day holds.How to playGetting started before your first square in Timisoara is simple.Book the Exploration GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe tasks are puzzles, riddles and photo assignments that draw you towards the Serbian Cathedral, the Statue of the Holy Trinity and the memorial to the martyrs. Because each question points at something in front of you, you pick up stories about the communities that built these buildings and the events the monuments record, rather than a string of invented details.When several teams play at once the route becomes a competition, decided by the leaderboard once everybody is back. Companies use the game as a teambuilding activity too. Nothing is timed, so you can pause on one of the terraces and finish your walk through Timisoara afterwards.

Your starting point in Tournai is the music conservatory, and the case pulls you straight into the old centre. The route runs by the Cathedral of Notre-Dame, over the Grand-Place and out to the Pont des Trous. Tournai works well on foot, and the murder mystery game uses the whole of it as a crime scene.The old town is flat and close-knit, so the walking asks little of anyone: families with children, groups of friends, couples and colleagues all get on with it, and a single player has the same experience. One team is up to four people sharing one phone between them; groups larger than that split into more teams. There is no guide and no set hour to be anywhere.How to playThe setup is short and happens before you arrive.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeBalthasar has been murdered, and the investigation is yours. You break codes, take the photographs the app asks for, and weigh up what the digital characters tell you, since some of it is untrue. Around the Halle aux Draps and the streets by Saint-Jacques Church, the pieces begin to fit and names drop off the list.Two teams playing at the same time makes Tournai a competition, which is why the game doubles as a teambuilding activity. Pause for as long as you like and take it up again, ending the case in Tournai.

The wind moves softly through Tongeren’s ancient square, where stone remembers what empires tried to forget. Beneath the gaze of a towering statue, Ambiorix returns, not as legend, but as a restless spirit. Once a fierce leader who defied Rome itself, he now stands incomplete, his story fractured, his voice fading. The city hums with life around you, cafés clatter, footsteps echo over cobblestones, but something vital is missing. His sword, the symbol of rebellion, has vanished into the layers of history. You follow his whispers through narrow streets and hidden corners, where every wall holds a secret and every monument carries scars of conquest. Tongeren reveals itself piece by piece, Roman ruins, quiet alleys, and proud relics of resistance. With each step, the past pushes closer to the present. This is not just a search for steel, but for identity, for a story buried beneath centuries of silence. And when the blade is finally restored, something shifts. The rebel stands whole again, his legend no longer just carved in stone, but alive in the streets you’ve walked. The city breathes differently now, as if it remembers. And perhaps, it remembers you too. Not just a game. A city. A secret. A story only you can finish. What is the Secrets of Tongeren Exploration Game?This is a self-guided GPS-based City Game that always takes place in the city’s historic center. It is a fun, interactive way to explore the city by solving puzzles, cracking riddles, and completing photo challenges. Along the way, players will learn about Tongeren’s history, culture, and unique facts. The game is ideal for visitors and locals alike, and suitable for both solo players and groups. What is unique about the game?The Secrets of Tongeren Exploration Game focuses on the unique experience of discovering hidden spots while combining sightseeing with a game. Highlights include the statue of Ambiorix in the Grote Markt with its commanding presence, the Gallo-Roman Museum on the main square, the Basilica of Our Lady towering over the skyline, the Medieval Moerenpoort Gate guarding the old town, and the UNESCO Tongeren Beguinage, each offering a different window into Tongeren's layers of history. The game is suitable for solo play for personal excitement, or with a group for a shared experience. Players will solve a variety of challenges including fun puzzles, tricky questions, riddles, and photo tasks in order to score as many points as possible, gain extra clues, and ultimately solve the final puzzle. Players can pause the game at any time and continue whenever they like. You can compete for a spot on the leaderboard and the game can be played competitively for team-building.

The case starts at the Stadhuis in Terneuzen and moves straight out into the streets around it. From there the route reaches the Scheldetheater and turns towards the water at the edge of the centre. It is a self-guided walking tour built around a murder mystery, played at your own speed.Terneuzen is flat and the distances in the centre are short, which makes this an easy outing for families with children, groups of friends, couples and colleagues, and one person can play it perfectly well. One ticket covers a team of up to four people on a single phone, and a bigger group buys more tickets and splits into teams. There is no guide and no fixed start time, so you can pick a calm hour and set off then.How to playFour steps and you can start walking in Terneuzen:Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. There are codes to break, photographs to take and digital characters whose accounts of the evening drift apart under questioning. The Scheldeboulevard comes into the trail, and the answers you collect along it cut the list of suspects down.Send out several teams at once and the game becomes a competition, which is why it also works as a teambuilding activity. Stop for something to eat, pick the trail back up, and close the case in Terneuzen at your own convenience.

The case opens on Pope John Paul II Square in Zadar, with the round wall of the Church of St Donatus beside you. From there the trail moves out into the lanes of the old town, over worn stone and past shuttered doorways, and works its way across the peninsula. This is a self-guided murder mystery game rather than a tour, and Zadar supplies the setting.The old town of Zadar sits on a flat peninsula, so the walking is short and undemanding, which suits families with children, groups of friends, couples and colleagues, and it can be done alone. A team is up to four people looking at one phone together; if there are more of you, buy another ticket and play as two teams, each working the paved streets at its own speed. Nobody meets you at the start and no hour is fixed.How to playFour steps and you are ready to begin.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Evidence comes as codes to crack, photo tasks and statements from digital characters, and the accounts do not agree with one another. Around Five Wells Square a cipher points one way, a photograph taken in the lanes points another, and by the time you are back near the water in Zadar the number of possible culprits has dropped.Put more than one team on the trail and it becomes a competition, which is what makes it usable for teambuilding as well as for an afternoon with the family. You can break off for lunch and take the case up again later, ending it somewhere in the old streets of Zadar.

The Grote Markt in Kortrijk is the first marker on the map, with the old city hall at one corner of it. From there the route slips into the beguinage, a quiet enclosure of white houses, and then drops down to the Broel Towers at the water's edge. It is a self-guided murder mystery walking tour, and it runs entirely from your own phone.Kortrijk keeps everything close together, so nobody has to cover long distances: families with children, groups of friends, couples and colleagues all get round the route, and it can be played solo. Teams are a maximum of four people with a single phone between them, and a larger group buys more tickets and plays as several teams at the same time. There is no guide leading the way and no hour at which you are expected to start.How to playThere are four steps to work through first.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. You break codes, take photographs where the game asks for them and press digital characters whose versions of events differ. Between Kortrijk 1302 and the Groeninge Monument, and on the way over to the Texture museum, the suspects thin out.Two or more teams make it a race, which is the reason the game is often booked for teambuilding. Stop for a drink on the Grote Markt, return to it later, and finish the case in Kortrijk.

Ljubljana starts you at the Mestna hiša, the old town hall just off the river, and the trail moves straight out into the surrounding streets. It crosses to Prešernov trg, then heads back towards the lower station of the funicular that runs up to Ljubljana Castle. This is a murder mystery walking tour you run at your own speed, with the centre as the search area.The riverbank is level and the whole loop is short, which makes for easy going with children, with friends, as a couple or with colleagues, and it is equally workable for one player alone. Up to four people share a phone as a single team, so a larger group plays as two or three teams. Nothing starts at a set time and no guide walks ahead, which means a long stop on a bench in Park Zvezda costs you nothing.How to playGetting under way takes very little, and it all happens on your phone.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes turn up to be broken, photographs have to be taken at particular corners, and digital characters give statements that pull in different directions. Around Levstikov trg and the Moderna galerija the evidence starts to settle, and each answer strikes a name off the list.More than one team on the route turns it into a competition, which is what makes it a serviceable teambuilding activity as well as a day out. Stop for something to eat, take the trail up again, and finish the case in the streets of Ljubljana.

In Malmö the case opens on Stortorget, in front of Malmö Town Hall, and the route runs from there through the old centre. You walk past Sankt Petri kyrka, across Gustav Adolfs torg and up to the edge of Kungsparken before the trail doubles back. It is a self-guided walking tour built around a murder investigation.Malmö is flat and the distances between clues are short, which makes this easy going for families with children, groups of friends and work outings alike. Four people is the maximum for one team on a single phone; larger groups play as two or three teams instead, and there is nothing to stop one person going alone. No guide walks with you and no start time is fixed.How to playFour steps stand between booking and the opening clue.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeWhat you are investigating is the murder of Balthasar. Clues come as coded messages to unpick, photo tasks to set up, and statements from digital characters that contradict one another. The stretch around Thottska huset and the older houses nearby is where several of those accounts come apart.With more than one team out at the same time it turns into a straight competition, which is why groups use it for teambuilding. Pause for coffee, carry on when you feel like it, and close the case somewhere in central Malmö.

The case starts on Stationsplein and moves straight into the old centre of Deventer. On foot you reach the Wilhelminabrug, then the tower of St Lebuïnus Church, and higher up the Bergkerk, or St Nicholas Church, on its own small square. It is a self-guided murder mystery game in which the old streets do the work of a crime scene.The centre is small and flat, which makes for easy going with children, and equally with a group of friends, a couple or a team of colleagues; one person on their own can play it too. A team is at most four people sharing one phone, so larger groups take more tickets and go out separately. Deventer is quiet enough that you can stand in the middle of a street and think, and nothing about the game depends on a guide or on a fixed departure.How to playFour steps stand between the booking and the first clue.Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes have to be broken, photo tasks completed and digital characters questioned, and their accounts of that night do not fit together. Around the Geert Groote Huis and the Toy Museum the picture begins to sharpen and names start dropping off the list.With several teams playing, Deventer becomes a contest between them, which is what makes the game work for teambuilding. Break for coffee on a terrace, take up the trail again, and close the case in Deventer.

Zwolle still traces the shape of its old walled centre, and this self-guided tour follows those lines with a puzzle at every turn. You start on the Grote Kerkplein, in the shadow of the Peperbus, and the route runs towards the Sassenpoort and past Museum de Fundatie. At each stop your team answers something and then hears what the spot is about.Four players is the maximum for one team on one device, which fits a family, a group of friends or colleagues from work, and a single walker manages the route without trouble. Bigger groups simply become more teams. There is no guide with you and no set start time, so you can take in the square first and begin the moment everyone is ready.How to playOnly a few steps stand between you and your first task in Zwolle.Book the Exploration GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe tasks alternate between riddles, questions about what your team can actually see and photo assignments that ask for a bit of staging. Along the way you cross the Sassenpoortenbrug and reach the Academiehuis, and the questions there open up how the town was built and used. Each right answer adds points and supplies a clue for the puzzle that finishes the game.More than one team means a competition, and the leaderboard shows how the teams compared. Offices book the game for team building on that basis. Nothing is timed, so you can pause for something to eat and continue afterwards, completing your circuit of Zwolle at the pace you prefer.

The starting point is Canongate Kirk, low down on the Royal Mile, and the first instructions are collected in the kirkyard. The route then climbs the Mile towards St Giles' Cathedral before dropping into the closes and squares on either side of it. Edinburgh works well as a detective game because the ground itself is layered, with stairs, wynds and courtyards that hide as much as they show.This is a walking route through the old town of Edinburgh, so expect steps and slopes; it is still an easy outing for families with children, friends, couples and colleagues, and it can be played on your own. Up to four people form a team on a single phone, and groups larger than that buy extra tickets and split into teams. There is no guide with you and no fixed start time, which helps on days when the Mile is crowded.How to playStarting the Edinburgh game takes four steps:Book the City GameCheck the instructions emailDownload the Loquiz appStart playing whenever you likeThe case is the murder of Balthasar. Codes need breaking, photographs need taking, and digital characters give statements that do not quite agree with one another. The trail runs through Greyfriars Kirkyard and past the Scott Monument, and near the National Museum of Scotland the last pieces fall into place.With several teams out at once the game turns competitive, which makes it a reasonable teambuilding option as well as a day with friends. Stop when you like, restart when you like, and finish the case somewhere in central Edinburgh.
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